Three Research Findings from Three Years of Pokémon Go (Part 3 of 3)

Three years ago, the Augmented Reality game Pokémon Go debuted, inviting players to download the app and hit the streets in order to collect a diversity of virtual Pokémon out in the real world. As an ecologist and a big fan of biological diversity, I naturally wondered how Pokémon Go might replace or complement real-world… Continue reading Three Research Findings from Three Years of Pokémon Go (Part 3 of 3)